Speedy the Snail
Speedy the Snail – If you’d like to learn how to create a cartoon Snail then this tutorial is right up your alley. The snail is modeled in Maya 2009 but can be done in Maya 2010 We will begin our project by setting up a image plane and then start creating Nurbs [...]
Speedy the Snail - Read moreBolts -The Little Bot
This Premium Maya 2009 tutorial will teach you how to model Bolts- the little bot. The modeling techniques used for this project will be shaping in nurbs, converting to polygons to add details, as well as making sure that the geometry is clean and ready for texturing and skinning. Once the model geometry is [...]
Bolts -The Little Bot - Read moreLittle Witch of the East
This Premium Maya 2009 tutorial will teach you how to model the Little Witch of the East. The modeling techniques used for the Little Witch project will be shaping in nurbs, converting to polygons to add details, as well as making sure that the geometry is clean and ready for texturing and skinning. Once the [...]
Little Witch of the East - Read moreZBrush to Maya workflow for beginners
This Free Maya tutorial teaches new users how to import a base OBJ mesh into Z-Brush to start getting familiar with the tools and settings needed to create more detailed models for use in your own projects. The tutorial begins by importing a base mesh head into Z-Brush and then the face is sculpted using [...]
ZBrush to Maya workflow for beginners - Read moreMaya Tire and Rim by Young
This free Maya tutorial takes us through the process of modeling a tire and rim, From blocking out the shapes to detailing. We cover a few tips and tricks and also how to overcome certain modeling issues.
Maya Tire and Rim by Young - Read moreNigel the Sewer Rat by Kurt Boutilier
This Premium Maya tutorial is intended for new to intermediate Maya users. If you are into stylized characters then this tutorial is right for you. We will begin this tutorial by setting up images to assist us in modelling the correct size and proportions of our character.
Nigel the Sewer Rat by Kurt Boutilier - Read moreMaya Box Head Modeling by Jay Edwards
This Premium Maya tutorial will guide you in the process of creating a 3d Character Head using a box modeling technique.
Beginning with a simple polygonal cube, this tutorial starts by covering basic blocking techniques in order to get the mesh into a rough ‘head’ like shape. Following on, each chapter is divided into sections to [...]
Making of Hydra by Kurt Boutilier
The Hydra modeling tutorial is for beginner to intermediate Maya users. We will begin our project by setting up image planes and then start creating Nurbs primitives to block out the correct shape and proportion of the face and neck first and then do the same for the body.
Making of Hydra by Kurt Boutilier - Read more